Sequence Rivals
A Sequence-style multiplayer table in your pocket — 30-second turns, public matchmaking, and bot practice.

Sequence Rivals is a digital Sequence-style board game: a 10×10 table, free corners, two decks, and the same Jack rules as the felt game. It is built for people who already know Sequence — and for anyone who needs a short interactive lesson before they sit across from a rival.
A table game dies when turns stall, the board is hard to read, or there is no way to practice before a live match. Sequence Rivals keeps official-style rules, adds a 30-second clock with auto-play, and gives players a path from tutorial → bot practice → public matchmaking, with ranks, cosmetics, and friends once they stay.
- Mobile game
- Multiplayer
- Real-time
- UI/UX
- Flutter
Screens from the live product site
The public site and in-app shots share one visual language: a leather-framed felt table, ivory tiles, glass chips, and a dark hub that stays readable at a glance.
Product decisions visible in the live game
Key engineering considerations follow from what the product ships. The client, realtime, cloud, and store stack for Sequence Rivals is listed in the stack section below.



